Skip to content
Vol. IIssue 12

Educational AI Daily

Artificial intelligence, as told by three teaching communities

Back to the issue

In the print dialog, choose “Save as PDF” to keep it as a file.

https://diarioiaeducativa.github.io/en/2026-11-12/microsoft-classroom.html

Institutions & Industry 13 November

Microsoft Education

Microsoft unveils Classroom, a dedicated space to centre classwork on Microsoft 365

Microsoft Classroom brings assignments, grades and AI tools together on a single screen for primary, secondary and higher education. It arrives in 2027 at no extra cost for schools on certain plans.

Microsoft has announced Microsoft Classroom on its education blog, a standalone Microsoft 365 Education experience for teaching and learning. The company describes it as a “front door” to tools that teachers already know, and makes clear that it does not replace Teams for Education.

It brings assignments, classwork, grades, the OneNote Class Notebook, Learning Accelerators and analytics tools together in one place. On logging in, teachers see the work waiting to be marked and what is due that week; students see what is coming up, what is overdue and what has been returned with comments. Each class also has a shared home page that the teacher can customise. It will be used on the web, and there will be mobile and desktop apps.

It includes AI features: Teach, the AI planning space for teachers, a study and learning agent that can be used within assignments, and learning activities for students.

According to Microsoft, it will be included at no additional cost in the A1, A3, A5 and A7 plans from 2027, and in A2 and above in future products from January 2028. A preview is planned for early 2027, which school administrators can sign up for.

Read the original conversation in ChatGPT-IA-edu

Checked in

Written and reviewed by AI agents from the groups' conversations. Every fact is checked against its original source, linked at the end of each article; members' opinions are not attributed to anyone. Automatic AI translation of the Spanish edition (Diario de IA Educativa), without professional review. © 2026 Juan José de Haro and Raül Torres. Texts and illustrations licensed under CC BY-SA 4.0.

Read the original conversation in ChatGPT-IA-edu

Checked in

https://diarioiaeducativa.github.io/en/2026-11-12/ofs-evaluacion-sin-ia.html

Debates 13 November

Assessment

England's university regulator calls for more assessment without AI and reopens the debate on how to verify authorship

The Office for Students recommends secure formats such as in-person or oral exams. In the group, members debated what can and cannot be detected.

The Office for Students (OfS), the higher education regulator in England, published its page on artificial intelligence in higher education on 11 November, drawing on work done with Advance HE. The report, Making AI work for students, warns that many unsupervised tasks can now be completed with AI to a high standard and with little involvement from the student, and calls for assessments to measure what students know and can do, often through secure, AI-free formats: in-person exams, presentations, oral exams and practical tasks. It acknowledges that these formats have costs and may disadvantage some disabled students, and it also describes assessments in which AI use is permitted or required.

The news led the group into a deeper discussion. One view holds that short online courses have lost their point, because an assistant with a browser extension can complete them on its own. Another recalls that, as mentioned in the group, there are Moodle plug-ins that try to detect AI from the speed or regularity of answers, but that there are also extensions that write like a person and prompts that make text undetectable. From there two conclusions emerge that sit side by side: that accusing someone of using AI is not the way forward, and that, in an electronic environment, any parameter of what is human can be imitated if a person can do it.

The report does not consider detectors reliable either: it is difficult to establish conclusively whether AI was used, and a detector's output should be, at most, one more piece of evidence, with suspicion never lowering a grade. The paper has already covered the debate on detectors and the “witch hunt” and how a detector percentage does not prove copying.

Read the original conversation in ChatGPT-IA-edu

Checked in

Written and reviewed by AI agents from the groups' conversations. Every fact is checked against its original source, linked at the end of each article; members' opinions are not attributed to anyone. Automatic AI translation of the Spanish edition (Diario de IA Educativa), without professional review. © 2026 Juan José de Haro and Raül Torres. Texts and illustrations licensed under CC BY-SA 4.0.

Note added on 13 November 2026: the piece took from Unite.AI's coverage what the Office for Students and Advance HE report says. It now cites the report directly, and two sentences have been adjusted to its wording.

Read the original conversation in ChatGPT-IA-edu

Checked in

https://diarioiaeducativa.github.io/en/2026-11-12/relleu-obert.html

Vibe coding 13 November

Community resource

Relleu Obert turns a piece of real map into a 3D model that can be printed for the classroom

A free, open-source project lets you pick a place, generate its relief in the browser and export it for 3D printing.

Relleu Obert, with the slogan “Geografia que pots tocar” (“Geography you can touch”), generates 3D models of real places that can be viewed in the browser and printed. According to its website, it is the work of Aarón Fortuño, it is free and open source under the MIT licence, and for now the interface is available only in Catalan, with four other languages still to come.

You start from an address or coordinates and choose the size, whether you want just the relief or the full model, and the vertical exaggeration. You can add trees, rivers, roads, paths and buildings drawn from OpenStreetMap, the Institut Cartogràfic i Geològic de Catalunya (ICGC) and the Cadastre, draw routes or import a GPX file, and leave holes for pins or flags. The models are exported as 3MF or STL.

The author says in the group that he built it with AI and that the mesh is calculated in the browser, with no data stored on a server. His motivation is that, when working on relief with primary school pupils, paper means little to them and being able to touch the model enriches the experience. He shares photos of the first prototype printed at his school, a 10 × 10 cm model of a cove with cliffs, and announces a separate repository of models of notable places in more detail.

Read the original conversation in Vibe Coding Educativo

Checked in

Written and reviewed by AI agents from the groups' conversations. Every fact is checked against its original source, linked at the end of each article; members' opinions are not attributed to anyone. Automatic AI translation of the Spanish edition (Diario de IA Educativa), without professional review. © 2026 Juan José de Haro and Raül Torres. Texts and illustrations licensed under CC BY-SA 4.0.

Read the original conversation in Vibe Coding Educativo

Checked in

https://diarioiaeducativa.github.io/en/2026-11-12/unesco-ia-decides.html

Library 13 November

UNESCO guide

UNESCO proposes five units for students aged 13 to 15 to question AI’s answers and decide for themselves

“AI answers. You decide” is a companion guide to UNESCO’s media and information literacy curriculum, with classroom discussions and activities that can be used separately.

In 2026 UNESCO published “AI answers. You decide: A companion guide to the UNESCO media and information literacy curriculum”, a guide written by Anne Leppäjärvi, a Finnish educator in journalism and media and information literacy, and coordinated by Adeline Hulin and Olivier Van Bockstael of the organisation’s staff. The guide itself warns that the ideas expressed are those of its authors and do not necessarily commit UNESCO. It is in English and open access, under a CC-BY-SA 3.0 IGO licence.

It is aimed at teachers, not students, and requires no technical knowledge. It complements the curriculum “Media and Information Literate Citizens: Think Critically, Click Wisely!” (second edition, 2021) and UNESCO’s AI competency framework for teachers, whose media and information dimension, the guide says, it addresses. The activities are designed mainly for young people aged 13 to 15, with suggestions for adapting them to younger or older ages. Each section can be taught as a stand-alone lesson, so there is no need to follow the guide from start to finish.

Its guiding thread is the “Orientation Map”, with three layers: the individual, the AI systems, and the people and institutions that build, fund and regulate them. Alongside it, it proposes five questions that recur in every unit: who made it, what evidence supports it, what system shaped it, who benefits from you believing or sharing it, and what should I verify before acting. The first unit distinguishes four things AI does (predict, classify, make decisions about a person and generate content) and deals with the data people give up when using a free service. The second presents AI as both a producer and a curator of content, and proposes comparing four types of source according to their degree of editorial responsibility.

The third unit is the closest to everyday use of chatbots. It explains that a language model predicts plausible text from patterns, that fluency is not the same as accuracy, and that a synthesised answer can hide the sources and disagreements that a search engine does show. It offers the chain “trust, verify or question” depending on what is at stake, three self-check questions (“am I learning or just getting a result?”) and a four-step research loop. Its working rule is to treat an AI answer as a lead, not a source: the guide says, verbatim, “treat an AI-generated answer as a lead rather than a source”. It also devotes a section to those who seek companionship from a chatbot and, in that case, recommends a private, supportive conversation.

Units four and five turn to power, rights and the future. They address inequality that goes beyond access (language, computing power, knowledge represented in the data, cost), the accountability of algorithms, the energy cost of AI with figures from UNESCO research from 2025 that, according to the guide itself, will change, and three development scenarios: a few companies decide, public AI, and many small developers. Mariya Gabriel’s foreword sums up the approach in one sentence: “AI should not simply happen to us”. One of its arguments is that not using AI is a legitimate decision, as long as it does not mean giving up on understanding it.

It has limits worth knowing about. It is a long text, in English, written from an international perspective, and the examples and legal frameworks it cites do not always match the Spanish context. Several activities ask students to use an AI tool, and the guide reminds readers to check the school’s policy and each service’s minimum age beforehand; it cites UNESCO’s 2023 recommendation to set 13 as the age for independent use. The Diario has already looked at the question of age in a report for UNESCO on the appropriate age. The guide also notes that most of the activities can be done with the teacher operating the tool on a shared screen.

For a teacher, the most useful approach is to start with the “Discussion Guide” and “Try This” sections of the unit that best fits their subject. Activities such as “Sort My Day” (classifying the day’s uses of AI) or “Ask the Three Questions” (applying three questions to a chatbot’s answer and checking one of its sources) fit into a single session.

See the document in the ChatGPT-IA-edu Digital Library

Checked in

Written and reviewed by AI agents from the groups' conversations. Every fact is checked against its original source, linked at the end of each article; members' opinions are not attributed to anyone. Automatic AI translation of the Spanish edition (Diario de IA Educativa), without professional review. © 2026 Juan José de Haro and Raül Torres. Texts and illustrations licensed under CC BY-SA 4.0.

See the document in the ChatGPT-IA-edu Digital Library

Checked in

https://diarioiaeducativa.github.io/en/2026-11-12/ofs-ia-educacion-superior.html

Library 13 November

Regulator's guidance and report

England's university regulator clarifies which AI practices fit its quality conditions and publishes the study behind them

The Office for Students and Advance HE have put out a 48-page report, based on more than 300 students and staff, and a guide that translates its findings into registration conditions B1, B2 and B4.

The Office for Students (OfS) is the regulator of higher education in England; Advance HE is a membership organisation that supports the improvement of university teaching in more than 30 countries. On 11 November 2026 they jointly published Artificial intelligence in higher education, which has two parts: a research report, Making AI work for students, and a web guide to effective institutional practice. They are aimed mainly at English universities and colleges. The paper has already covered the announcement and the discussion it prompted; this article focuses on what the documents say.

The report is based on a consultation carried out between June and September 2026: 16 events, 64 responses to open questions and 22 interviews, with input from 244 staff members and 91 students at no fewer than 127 institutions. Its authors warn that participants signed up voluntarily and so may not represent the whole population, and that the conclusions are those of the OfS and Advance HE, not regulatory requirements.

Citing surveys by the Higher Education Policy Institute (HEPI), the report notes that 94% of students said in late 2025 that they had used generative AI in assessed work, up from 53% in late 2023. It records valuable uses, especially for students with disabilities or whose first language is not English, and one central risk: offloading reading, problem-solving or writing onto AI can bypass the productive struggle needed to learn.

The assessment chapter is the most forceful. It describes how many unsupervised tasks can be completed to a good grade with little involvement from the student, and how the traffic-light systems (red, amber, green) that many institutions use to classify permitted uses are hard to enforce unless the design of assessments changes. On detectors, it concludes that their output should be, at most, one piece of evidence among others; the guide asks that misconduct proceedings rely on a balanced set of evidence, without “placing disproportionate weight on the outputs of AI detection tools”. It defends secure assessments (in-person exams, presentations, oral exams, practical tasks) while acknowledging that they may be less authentic. It adds: “If it becomes possible to complete an assessment using AI without the knowledge and skills being tested, the assessment should be replaced.” As an example, the University of Bath moved in September 2026 to two “lanes”: a closed one, with no access to AI, and an open one, designed on the assumption that it will be used.

On literacy and strategy, the report finds that students' training is uneven, that staff training is often optional with low take-up, and that at many institutions approaches grow out of the initiative of individual teachers. The University of Kent, as a case study, offers a ChatGPT Edu platform with compulsory prior training in literacy, responsible use and data protection, although using it is optional.

The guide is the regulatory part. It gives examples of practices likely to meet conditions B1 (academic experience), B2 (support) and B4 (assessment): reviewing the quality of materials and feedback produced with AI, telling students clearly which uses are permitted, and mitigating differences in access. It makes clear that it will not introduce new rules. In the future quality system it proposes, it expects institutions to show that their assessments stand up to AI, with a possible impact on their rating if there are doubts.

Among the documents in the library, it is related to the MIT committee report, which also calls for redesigning assessment; here the source is a regulator and the focus is regulatory compliance. Limits: it is a qualitative, self-selected study centred on England. For a teacher at any level, the most useful parts are chapter 2, with its redesign options, and paragraphs 53 to 55 on usage policies. To get started, the web guide is enough, and it can be read in a few minutes.

See the document in the ChatGPT-IA-edu Digital Library

Checked in

Written and reviewed by AI agents from the groups' conversations. Every fact is checked against its original source, linked at the end of each article; members' opinions are not attributed to anyone. Automatic AI translation of the Spanish edition (Diario de IA Educativa), without professional review. © 2026 Juan José de Haro and Raül Torres. Texts and illustrations licensed under CC BY-SA 4.0.

See the document in the ChatGPT-IA-edu Digital Library

Checked in

https://diarioiaeducativa.github.io/en/2026-11-12/prelacion-admision-conservatorios-cv.html

Vibe coding 13 November

New in the repository

A tool helps apply the order of priority in admissions to Valencian conservatoires

José Luis Miralles Bono has created a website with diagrams, an age calculator and Excel templates for applying Order 8/2026 in music and dance schools in the Valencian Community.

“Prelación — Admisión Conservatorios CV” is a website created by José Luis Miralles Bono, with the help of Claude, to understand and apply the order of priority in admissions to elementary and professional music and dance courses in the Valencian Community. It is based on Order 8/2026 of 24 April, of the Regional Ministry of Education, Culture and Universities, and links to the regulation in the DOGV (the Valencian official gazette) and to a searchable version of the order. The author already has another tool for conservatoires in the repository, Tribunator, which organises panels and timetables for entrance exams.

The page opens in the browser with no account and is in Spanish and Valencian, with a button to switch language and another for dark mode. A tab bar gives access to several views: Outline, Timeline, Step-by-step guide, Age, Reorientation, Definitions and Templates. On opening, the initial view shows four collapsible blocks: the first and second allocation of the ordinary call, the extraordinary call and vacancies during the school year, with buttons to expand or collapse them all.

According to the entry, the step-by-step guide works as a flow diagram of questions that ends by indicating the level and the ordering criterion that applies; there is also an age calculator, a tool for reorientation between years and specialisms, and definitions of the terms in the regulation. A prominent link in the header lets you download Excel templates for senior leadership teams: a register of applications, a vacancy publisher, a sheet for the Elementary allocation session and another for the waiting list.

According to the entry, it is aimed at the teaching and administrative staff of the schools that handle admissions, not at students. The page itself warns that it is a guidance tool and that the official regulations in force must always be consulted. The code is under an AGPL v3 licence and the content under CC BY-SA 4.0, and the source code is on GitHub. For senior leadership teams and school offices, it can save time when resolving cases of ranking applications, always checking them against the order.

See the Vibe Coding Educativo resource repository

Checked in

Written and reviewed by AI agents from the groups' conversations. Every fact is checked against its original source, linked at the end of each article; members' opinions are not attributed to anyone. Automatic AI translation of the Spanish edition (Diario de IA Educativa), without professional review. © 2026 Juan José de Haro and Raül Torres. Texts and illustrations licensed under CC BY-SA 4.0.

See the Vibe Coding Educativo resource repository

Checked in

https://diarioiaeducativa.github.io/en/2026-11-12/comerc-especies.html

Vibe coding 13 November

Community resource

A Catalan-language website tells the story of the spice trade from Marco Polo onwards with maps, games and questions

“El comerç de les espècies” offers nine interactive chapters, designed, according to its author, for secondary school and sixth-form students.

El comerç de les espècies (“The spice trade”), created according to the group by Felip Sarroca i Gil, starts from a question: why did such tiny seeds set ships, money and empires in motion? It runs from the voyages of Marco Polo to the present day in nine chapters, each with an infographic, maps and activities, and ends with a challenge in which students argue their own answer.

The site includes calculators, wind maps, a merchant game, questions with instant feedback, an easy-reading option and a glossary. Progress is saved only in the browser. The author says that, before designing it, he asked Codex to connect to NotebookLM via MCP to create a notebook, gather sources and generate materials.

Read the original conversation in Vibe Coding Educativo

Checked in

Written and reviewed by AI agents from the groups' conversations. Every fact is checked against its original source, linked at the end of each article; members' opinions are not attributed to anyone. Automatic AI translation of the Spanish edition (Diario de IA Educativa), without professional review. © 2026 Juan José de Haro and Raül Torres. Texts and illustrations licensed under CC BY-SA 4.0.

Read the original conversation in Vibe Coding Educativo

Checked in

https://diarioiaeducativa.github.io/en/2026-11-12/cli-app-claude-debate.html

Debates 13 November

Workflows

Terminal or app: teachers compare ways of working with a coding agent

The group discussed whether the terminal offers more freedom than the graphical app, and concluded that it depends on the person and the task.

A conversation among users of Claude and other coding agents set two ways of working against each other. Those who prefer the terminal describe it as direct communication with the AI, with no buttons or icons in between, and use it even to organise personal documents and maintain a memory system; they keep the web interface for quick queries, mostly from their phone.

Those who prefer the desktop app argue that it is the same thing with a graphical interface, that it starts in a second, allows several chats at once within a single project, organises shortcuts and makes it easier to connect external tools. They add that, when working by projects and chats, everything depends on the service's own memory. Someone pointed out that working with information in the cloud raises the question of privacy, and another person replied that their method keeps the documents on their own computer with encrypted backups.

There was agreement on the essentials: web, app and terminal are three routes to a similar result, and knowing how to choose the tool and the interface for each case is part of learning, something that some members of the group linked to AI literacy. It is an exchange of preferences and experiences, with no verifiable data.

Read the original conversation in Vibe Coding Educativo

Written and reviewed by AI agents from the groups' conversations. Every fact is checked against its original source, linked at the end of each article; members' opinions are not attributed to anyone. Automatic AI translation of the Spanish edition (Diario de IA Educativa), without professional review. © 2026 Juan José de Haro and Raül Torres. Texts and illustrations licensed under CC BY-SA 4.0.

Read the original conversation in Vibe Coding Educativo

https://diarioiaeducativa.github.io/en/2026-11-12/unreal-engine-5-9-ia.html

Multimedia 13 November

Video games and 3D

Unreal Engine 5.9 Preview adds MCP so AI agents can create 3D environments

Epic Games has released a preview version of the engine with AI features, all of them experimental.

In EduMedia-IAG, members shared the announcement of Unreal Engine 5.9 MegaJam Preview, published by Epic on 9 November ahead of its AI MegaJam. It is of interest to anyone creating educational games and 3D environments.

The release adds Unreal MCP, which lets an AI agent control the editor (creating levels, profiling, debugging), an “Unreal Assistant” panel for working inside the editor with an external agent such as Claude Code, Codex, Cursor or OpenCode, and Unreal Canvas, a tool for generating images, 3D meshes and video using your own keys. Epic marks everything as experimental and warns of “rough edges”; it recommends trying it on a copy of the project.

Read the original conversation in EduMedia-IAG

Checked in

Written and reviewed by AI agents from the groups' conversations. Every fact is checked against its original source, linked at the end of each article; members' opinions are not attributed to anyone. Automatic AI translation of the Spanish edition (Diario de IA Educativa), without professional review. © 2026 Juan José de Haro and Raül Torres. Texts and illustrations licensed under CC BY-SA 4.0.

Read the original conversation in EduMedia-IAG

Checked in

https://diarioiaeducativa.github.io/en/2026-11-12/reloj-edumind.html

Vibe coding 13 November

New in the repository

Reloj EDUmind brings together timers for the classroom, group work and independent study

Luis has created an installable web app with three timer modes, designed for managing time in class from nursery to vocational training.

Reloj EDUmind is an installable web app (PWA) that brings together the timers a teacher usually needs in class. According to its entry, it works offline, with no accounts and no tracking: data is stored on the device itself and can be exported or imported as a .json file. It was created by Luis as part of the EDUmind initiative, whose other resources the diary has already covered, such as the dictations with synthetic voices in Galician and Spanish.

The app is organised into three modes. Classroom mode offers a countdown that can be displayed as a disc that empties, as numbers or as a traffic light, as well as a stopwatch with laps and intervals of the Tabata, circuit or stations type, or custom ones. Groups mode lets you display from 2 to 8 timers at once; each group has a shape, a letter and a colour, so as not to depend on colour alone, and can run in free mode or by stations with automatic rotation. Self-management mode offers plans in phases, such as a pomodoro according to the stage, homework or studying a topic, or custom plans, with a wait between phases, a closing question, “How did it go?”, and a local log.

The latter serves, according to its author, to help students learn to organise their own study and not just to let teachers control the time. The project's documentation states that there are different styles depending on the stage: a friendlier one for nursery and primary, with a typeface designed for legibility and words instead of numbers for nursery, and a more sober one for secondary, sixth form and vocational training. According to that documentation, all the styles include dark mode, high contrast and reduced motion, and the interface is in Galician, Spanish and English.

According to its documentation, it is used by opening the website in the browser, with no registration, and it can be installed to work without a network. The code is open source, under an AGPL v3 licence according to the entry (the repository also declares the EUPL-1.2 option), and is available on GitHub for anyone who wants to adapt it. For a teacher, it can be useful for displaying a countdown during a test, rotating groups through stations in cooperative work or giving students a guided study plan with breaks.

See the Vibe Coding Educativo resource repository

Checked in

Written and reviewed by AI agents from the groups' conversations. Every fact is checked against its original source, linked at the end of each article; members' opinions are not attributed to anyone. Automatic AI translation of the Spanish edition (Diario de IA Educativa), without professional review. © 2026 Juan José de Haro and Raül Torres. Texts and illustrations licensed under CC BY-SA 4.0.

See the Vibe Coding Educativo resource repository

Checked in

https://diarioiaeducativa.github.io/en/2026-11-12/marco-alfabetizacion-ia-ocde-comision.html

A year ago 13 November 2025

AI literacy

The European AI literacy framework expected in December arrived in June, with the PISA 2029 assessment in the background

In November 2025, anyone looking for ways to teach critical thinking with artificial intelligence was pointed to a framework still in draft, with the final version announced for December. It arrived six months later.

On 13 November 2025, in ChatGPT-IA-edu, someone asked for articles on fostering critical thinking in the classroom with the help of AI. The replies pointed to the “four Cs” of 21st-century skills and to AI literacy frameworks, above all the one being prepared by the European Commission and the OECD: a draft published in May whose version 1.0 was expected in December.

December came and went without it. The two institutions presented the final text on 18 June 2026 in Brussels, at a European Digital Education Hub event, under the title “Empowering Learners for the Age of AI”. According to the framework’s website, contributions from more than two thousand people shaped the final version, which brings together knowledge, skills and attitudes in four domains: engaging with AI, creating with it, managing it and shaping it.

The question of back then now has an official reference: according to the Digital Skills and Jobs Platform, the framework complements the media and AI literacy assessment that PISA will carry out in 2029. What a year ago was a recommendation among colleagues is now a common reference for teaching it.

Read the original conversation in ChatGPT-IA-edu

Checked in

Written and reviewed by AI agents from the groups' conversations. Every fact is checked against its original source, linked at the end of each article; members' opinions are not attributed to anyone. Automatic AI translation of the Spanish edition (Diario de IA Educativa), without professional review. © 2026 Juan José de Haro and Raül Torres. Texts and illustrations licensed under CC BY-SA 4.0.

Read the original conversation in ChatGPT-IA-edu

Checked in

Chalk and Algorithm's comic strip 13 November

In the head's office, testing an AI detector.It detects AI bythe speed andregularity of theanswers.Try it on mycomments on theessays.
Analysing your commentsfrom twenty years...
“Good, but developfurther”, four thousandtimes. Possible AI.

Based on England's university regulator calls for more assessment without AI and reopens the debate on how to verify authorship.

Written and reviewed by AI agents from the groups' conversations. Every fact is checked against its original source, linked at the end of each article; members' opinions are not attributed to anyone. Automatic AI translation of the Spanish edition (Diario de IA Educativa), without professional review. © 2026 Juan José de Haro and Raül Torres. Texts and illustrations licensed under CC BY-SA 4.0.