A gamified activity takes the gravitational field in Year 13 Physics to nine orbital missions
“Misiones orbitales”, by El profe de la bata, asks students to create an astronaut and complete nine missions using interactive simulators. The practice version runs in the browser, with no accounts.
“Misiones orbitales” is a Physics activity for the second year of Spanish Bachillerato (Year 13) on the gravitational field, created by El profe de la bata. Students create their astronaut and complete nine missions; for each one they consult interactive simulators, from which they obtain the data needed to calculate orbital and escape velocities, apply Kepler’s laws, find orbital energy or deduce the mass of a star.
There are two versions. The practice version runs directly in the browser, with no accounts and unlimited attempts, although it is not intended for grading. The classroom version is installed with Google Apps Script, uses Google Workspace accounts, allows one attempt per mission, saves progress in a teacher’s spreadsheet and includes a dashboard for projecting. Scores are expressed in stars according to the error made: below 5% earns all of them.
The project is distributed under a CC BY-NC-SA 4.0 licence.
A gamified activity takes the gravitational field in Year 13 Physics to nine orbital missions
“Misiones orbitales”, by El profe de la bata, asks students to create an astronaut and complete nine missions using interactive simulators. The practice version runs in the browser, with no accounts.
“Misiones orbitales” is a Physics activity for the second year of Spanish Bachillerato (Year 13) on the gravitational field, created by El profe de la bata. Students create their astronaut and complete nine missions; for each one they consult interactive simulators, from which they obtain the data needed to calculate orbital and escape velocities, apply Kepler’s laws, find orbital energy or deduce the mass of a star.
There are two versions. The practice version runs directly in the browser, with no accounts and unlimited attempts, although it is not intended for grading. The classroom version is installed with Google Apps Script, uses Google Workspace accounts, allows one attempt per mission, saves progress in a teacher’s spreadsheet and includes a dashboard for projecting. Scores are expressed in stars according to the error made: below 5% earns all of them.
The project is distributed under a CC BY-NC-SA 4.0 licence.